Lingering Hues (2021)

ag.gameitem.AGID:
Spielzeit: 40
Mindestalter: 12
Spieleranzahl:
1
ag.gameitem.publisher:
Russell Games
Spiel-Designer:
Chadwick Russell
Künstler:
Chadwick Russell
Mechaniken:
Hand Management,
Dice Rolling
Beschreibung
Abner and Hazelponi Hue must stop the Kimriyr before they reach the tombs of Naphal in this game of survival. This is a solo dice game in which victory is achieved by rolling dice to equal an enemies K.O. Points.
Getting past 12 enemies,(fewer for easier difficulty) will ensure victory. This is achieved with the aid of abilities and traits to provide re-rolls. The game includes eye catching dice and plastic flame token for tracking.
On a player's turn, a hand card is played and a new card drawn. With each card played, the enemy movement markers moves a step. When the marker is moved off the last mark, the enemy is encountered. All six dice are rolled in an encounter in an attempt to match the K.O. Value. The game ends when the player loses all capacity points or finished the last encounter with at least one capacity point remaining.
Changes from the 2015 edition include:
Tthe 16 custom candle dice concept in the 2015 version is removed. The new version has six standard dice and uses three tracking cards.
Movement is no longer tracked by cards, rather tracked with a token.
A main character had 1 ability in the 2015 version while the new version has 8 to purchase and use by playing cards.
Abner and Hazelponi Hue must stop the Kimriyr before they reach the tombs of Naphal in this game of survival. This is a solo dice game in which victory is achieved by rolling dice to equal an enemies K.O. Points.
Getting past 12 enemies,(fewer for easier difficulty) will ensure victory. This is achieved with the aid of abilities and traits to provide re-rolls. The game includes eye catching dice and plastic flame token for tracking.
On a player's turn, a hand card is played and a new card drawn. With each card played, the enemy movement markers moves a step. When the marker is moved off the last mark, the enemy is encountered. All six dice are rolled in an encounter in an attempt to match the K.O. Value. The game ends when the player loses all capacity points or finished the last encounter with at least one capacity point remaining.
Changes from the 2015 edition include:
Tthe 16 custom candle dice concept in the 2015 version is removed. The new version has six standard dice and uses three tracking cards.
Movement is no longer tracked by cards, rather tracked with a token.
A main character had 1 ability in the 2015 version while the new version has 8 to purchase and use by playing cards.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-21 10:12:05.228